Dice Roller Simulator

Roll virtual dice and analyze probability distributions

Dice Configuration

Added to the total sum
For statistical analysis

Roll Options

Help

Dice Notation

Standard dice notation follows the pattern XdY+Z:

  • X: Number of dice to roll
  • d: The letter 'd' for 'dice'
  • Y: Number of sides on each die
  • +Z: Modifier to add (optional, can be negative)

Examples:

  • 2d6: Roll two 6-sided dice
  • 1d20: Roll one 20-sided die
  • 3d6+2: Roll three 6-sided dice and add 2
  • 4d6-1: Roll four 6-sided dice and subtract 1
Common Dice Types
  • d4: Tetrahedral die (1-4)
  • d6: Standard cube die (1-6)
  • d8: Octahedral die (1-8)
  • d10: Pentagonal trapezohedron (0-9 or 1-10)
  • d12: Dodecahedral die (1-12)
  • d20: Icosahedral die (1-20), popular in RPGs
  • d100: Percentile die (1-100)
Special Roll Options
  • Drop Lowest: Roll all dice but ignore the lowest value (common in RPG character creation: 4d6 drop lowest)
  • Drop Highest: Roll all dice but ignore the highest value
  • Keep Highest: Roll all dice but only keep the highest value (advantage in D&D)
Understanding the Statistics
  • Mean: Average roll value over many rolls
  • Mode: Most common roll result
  • Median: Middle value when results are sorted
  • Standard Deviation: How spread out the results are
  • Distribution: For multiple dice, results cluster around the mean (Central Limit Theorem)
Probability Facts
  • Rolling 1d6: Each outcome (1-6) has 1/6 ≈ 16.67% probability
  • Rolling 2d6: Sum of 7 is most likely (16.67%), while 2 and 12 are least likely (2.78%)
  • Rolling 3d6: Distribution becomes more bell-shaped (normal distribution)
  • More dice = more consistent results around the mean
Applications
  • Gaming: Tabletop RPGs, board games, simulations
  • Education: Teaching probability and statistics
  • Decision Making: Random selection with weighted outcomes
  • Testing: Validating random number generators